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The Pitt - Ultracell Charge Pip Boy Daily's Guide

Updated: Jul 29


With credit to Vicyorus and thanks to Garust and Gilpo.


This guide will cover how to start The Pitt questline, the dailys you need to complete to obtain the Ultracell charge and the rewards that will be coming with The Pitt.


A guide for The Pitt - Union Dues (mission 1) can be found here.

A guide for The Pitt - From Ashes to Fire (mission 2) can be found here.

Video version of this guide can be found here.


There will be new daily and weekly challenges added with expeditions:


Daily's

  • Collect Vertibird Fuel (100% battery charge) x1

  • Complete 1 random encounter at Whitesprings Refuge

  • Complete the daily Mutual Aid

  • Destroy 10 robots with an Auto Axe

  • Kill 1 Glowing Trog with an Auto Axe

  • Kill 10 Fanatics

  • Kill 10 Trog Fledglings

  • Kill 10 Trogs

  • Kill 20 enemies with an Auto Axe

  • Kill 5 Fanatic Protectrons

  • Kill 5 Fanatics with an Auto Axe

  • Kill 5 Trogs with an Auto Axe

  • Kill a Fanatic Conqueror

  • Kill a Trog Superior or Trog Devourer

  • Mod an Auto Axe once

  • Repair an Auto Axe


Weekly's

  • Collect 5 Fallen Prisoners' Collars in mission 2 (From Ashes to Fire)

  • Collect 5 stamps

  • Collect 5 steel ingots during Union Dues (mission 1) expo

  • Collect Vertibird Fuel (100% battery charge) x3

  • Complete 5 random encounters at Whitesprings Refuge

  • Complete any mission while weaing a full set of Union Power Armour

  • Complete mission 1 or mission 2 in The Pitt while in a group (team)

  • Complete mission 1 or mission 2 while wearing a Responder Outfit

  • Kill 30 Fanatics with an Auto Axe

  • Kill 30 Trogs with an Auto Axe

  • Kill 50 FanaticsKill 50 Trogs

  • Take a camera picture of a Fanatic Conqueror

  • Take a camera picture of a Trog Superior or Trog Devourer in The Pitt

  • Use photomode to take a photo while in The Pitt

*Auto Axe is a reward from the season 10 scoreboard "City of Steel".

*Photos taken of dead versions of the above enemies will also count.

 

How to start The Pitt questline


You can read the poster that is on the pin up board at every train station.

The poster will tell you to head to the Whitesprings Refuge.


Or

Fast travel to Whitesprings Resort and select "Whitesprings Refuge".


Once you enter the Whitesprings Refuge, the questline Responders Reborn will pop up on the top right hand corner of your screen.


You MUST complete this questline in order to unlock the Ultracell charge dailys.


This is a very short and quick questline that you can either speed through or you can take your time and using the dialogue trees, find out about the lore surrounding The Pitt, the Refuge and the Ultracell batteries.


Once you finish this questline, you will have enough battery plus a shiny new outfit, to fly to The Pitt.

 

Refuge Daily Quests


You will need to complete 3 of the Refuge Daily's to earn enough Ultracell charge to fly over to The Pitt. Two of the daily's give 25% and the third gives the remaining 50%.


There are 4 daily's in total and you will be given three, each day, at random.


Once you have loaded into the Whitesprings Refuge, the three daily's will automatically be added to your pip boy.


Keep in mind that you can only do these daily's once a day. If you want to run additional expeditions then you will need to find another player who has enough battery but has not yet ran their own expo (as team leader) for the day.

 

Refuge Daily: Mutual Aid

Rewards 25% Ultracell Charge


After speaking to Sophie Wagoner in the common room, she will request 50 of one of the below listed junk items.


There is a stash box and a FOF scrap box next to her counter.


You will need to have the junk on your person in order to turn it in.


If you do not have enough junk on you, then there is a dialogue option for you to leave and come back later with the required junk.


Server hopping or leaving the game and coming back does not change the junk type that Sophie has requested.


Junk list:

  • 50 Cloth

  • 50 Steel

  • 50 Wood

  • 50 Plastic

  • 50 Adhesive

  • 50 Rubber

  • 50 Concrete


Once you have turned in the requested junk, you will receive :

  • 25% Ultracell Charge

  • Caps

  • XP

  • Aid (stimpaks etc)

  • Grenade/s

 

Refuge Daily: Recipe for Success

Rewards 25% Ultracell Charge


Speak to Esme in the Whitesprings Restaurant and she will ask you to help her make Tato and Venison Stew.


You will need to stir the pot by interacting with the ladle next to the pot on the stove.


Collect a basket of carrots, tatos and venison from the back rooms.

Basket of carrots


Basket of tatos


Basket of Venison


There are two separate areas where these baskets can be found and their locations will change each time.

An area search marker will show on your HUD to point you in the direction of which room the items have spawned in but it will not give you a direct map marker so you will need to have a little look around yourself for them.

The images above will give you an idea of what you are looking for.


The shelves in the back room (make sure to check the fridge)


The shelves in the stock room (same room as Rucker)


You will need to go back and stir the stew between searching for the ingredients.


Once you have found the baskets of carrots, tatos and venison, you will need to tenderise, chop and wash them and then put them in the stew pot.


Esme will then ask you to go and find a bowl of salt and a bowl of pepper.


Same deal as the baskets of ingredients. They will be somewhere on the shelves in the back room and their locations will change each time.


Bowl of salt


Bowl of pepper


Once you have found the bowls of salt and pepper, go back to the stove and interact with the stew pot.


Speak to Esme again and she will give you an option to add extra ingredients to the stew.


You will need to have these ingredients on your person otherwise the option will be unavailable. You do not need to add any extra ingredients if you don't want to/do not have the items on you.


Extra ingredients list:

  • No extra ingredients = Plain Venison and Tato Stew

  • Stimpak = Restorative Venison and Tato Stew

  • Psycho = Spiked Venison and Tato Stew

  • Spices = Spicy Venison and Tato Stew

*Restorative Venison & Tato Stew is not buffed by the Carnivore mutation, Strange in Numbers perk card or Backwoodsman 6 magazine, as it is missing the keyword "type food healing" in the game files.


The next step is to deliver some of the stew to either the Raider rep or the Settler rep that are in the next room ( NW direction from the kitchen). You will be given reputation based on which rep you deliver the stew to.


You can let the stew burn by taking too long to find the ingredients and/or not stirring the stew. The daily will not fail and you can still hand the burnt stew over to the Raider or Settler rep.


Once you have finished making the stew and delivered it to your preferred faction, you will receive :

  • A bowl of Tato and Venison Stew based on what extra ingredient you picked (if you do not add an extra ingredient to the stew then you will not receive any stew for yourself).

  • Effects bonus: Communal Cooking (30mins) - Hunger & Thirst is slowed by 25%

  • 25% Ultracell Charge

  • Caps

  • XP

  • Aid (stimpaks etc)

  • Grenade/s

 

Refuge Daily: Code Blue

Rewards 50% Ultracell Charge


You will be required to leave Whitesprings, fast travel to a different location and then come back to complete this daily.


Speak to Rucker. She can be found in the office area, at the back of the stock food, just off the Whitesprings Restaurant.


Rucker will send you to one of six different locations on the map and ask you to retrieve some medical information, text books or supplies.


Once you have arrived at the location and loaded inside, there will be a map marker leading you to the terminal. Find the terminal and read the top entry.


Once you have read the terminal entry, it will give you a second location in the same building. Follow the map marker to the second location and collect the item from the Doctor's Bag.


List of locations:
  • Arktos Pharma Biome Lab

Possible Terminal locations:

3

Terminal Entry:

Pharmacology Records Terminal/Company-wide Announcement

Possible Doctor's Bag locations:

2

Item to collect:

Pharmacology Reference Book


  • AVR Medical Center

Possible Terminal locations:

3

Terminal Entry:

AVR Medical Records Terminal/Change of Procedure

Possible Doctor's Bag locations:

3

Item to collect:

Patient Records


  • Braxson's Quality Medical Supplies

Possible Terminal locations:

2

Terminal Entry:

Customer Records Terminal/Good Luck

Possible Doctor's Bag locations:

1

Item to collect:

Surgical Equipment Plans


  • Morgantown High School

Note: You will need lock pick skill 2 to complete this daily.


Possible Terminal locations:

3

Terminal Entry:

Faculty Records Terminal/School-wide Announcement

Possible Doctor's Bag locations:

2

Item to collect:

Anatomy Textbooks


  • Vault-Tec Agricultural Research Center

Possible Terminal locations:

3

Terminal Entry:

Veterinary Records Terminal/Governor Evans' Memo

Possible Doctor's Bag locations:

2

Item to collect:

Hospital Field Guide


  • Watoga Emergency Services

Possible Terminal locations:

3

Terminal Entry:

Patient Information Terminal/Change Of Procedure

Possible Doctor's Bag locations:

3

Item to collect:

Patient-Care Instructions


Once you have obtained the item, you will need to turn it in to the Lead Medic/Responder Medic. She can be found walking around the Clinic, which is just past the room that the Settler and Raider reps are in.


Once you have turned in the medical information, you will receive :

  • 50% Ultracell Charge

  • Caps

  • XP

  • Aid (stimpaks etc)

  • Grenade/s

 

Refuge Daily: A Refugee's Guide

Rewards 50% Ultracell Charge


You will be required to leave Whitesprings, fast travel to a different location and then come back to complete this daily.


You will need to speak to Skippy to start this daily.


He will send you to a region on the map, where you will be required to harvest a plant and take three photos for his Refugee Guide. These locations will be marked on your map and on your HUD as area search markers.


When you are taking the photos, the photos will only register if you are using a camera, photomode will not work.

The camera must have film in it however you do not need to save the photo in order to turn the daily in.

When taking the photo, make sure that a description or the name of the NPC/item is showing in the top right hand corner of your screen.


Initiate Ellison

The daily will direct you to speak to Initiate Ellison.

Ellison can be found in the common room, near Sophie Wagoner's counter.


You do not need to speak him in order to complete the daily. He will just give you an alternative location as to where to harvest the plant for the daily. You do not need to harvest the plant from the location that he gave you either as it will still count, regardless of where you harvest the plant from.


List of regions and tasks:


Toxic Valley

Don't forget to check the three baseball bat spawns when you get sent up here.


Harvest:

Blackberry


There are no Blackberry spawns in any of the locations that you need to take photos.


You can find some in the garden near the Whitesprings Service Entrance.

From the fast travel point, turn until you are facing the small blue car. Walk forward, past the car and you should see the blackberry bushes in front of you.


Or


At Cobbleton Farm in the Toxic Valley, on the edge of the small garden at the back.


Photo:

Grafton Train Station Ammo Vending Machine


Photo:

Vendor Bot Greg (Grafton town centre)


From the Train Station, follow the train line towards the town. Run past the train and keep going until you get to a road. Turn right and walk towards the blue truck. Follow the truck to the end of the trailer. Vendor Bot Greg can be found in the building on your left.


Photo:

Meg (inside the main Crater building)


From the spawn in location, run up and over the bridge. On your right is a red dump truck. Just past the dump truck, face East and you will see a set of stairs. Follow the stairs up and go inside. Meg should be in front of you at the end of the walk way.

You do not need to have done Wastelanders to access Meg.


OR


Fast Travel to The Crater and select "The Crater Core". This will load you directly into the same room as Megs.



Forest

Don't forget to check the baseball bat spawns in Flatwoods when you get sent over here.


Harvest:

Soot Flower


Soot Flower can be found out the front of The Wayward, so save yourself a trip and harvest from the plants that grow there, as you will already be there for another objective.


Photo:

Bessie (The Wayward)

Can be found in the Brahmin pen on the right hand side of the main building.


Photo:

Vendor Bot Bob (Flatwoods Church)


Photo:

Tyler County Fair Grounds Ammo Machine


From the fast travel point, turn and face North. You should be able to see the giant Nuka Cola bottle and a Ferris Wheel in the distance. Depending on how good your screen is, you might be able to see the blue ride behind the Nuka Cola bottle as referenced in the photo below.

Just run straight between the Nuka Cola bottle and Ferris Wheel and adjust your course once you see the blue ride. The Ammo machine is on the left hand side of the ride, next to the Bandit Roundup game.


Ash Heap


Harvest:

Blight


Save yourself a trip and harvest the blight that grows near Lewisburg Train Station, as you will already be there for another objective.


From the Lewisburg Train Station, stand on the train tracks facing East and walk forward. Keep following the tracks, past the carriages and across the road. Stop when you get to the West Virginia School District yellow bus and turn right (South). In front of you should be a tree. There is Blight growing on the other side of the tree trunk. ,so


Photo:

Rusty Pick U Mine It Vending Machine


Photo:

Welsh Train Station Medical Vending Machine


Photo:

Lewisburg Train Station Vendor Bot



Savage Divide (1/2)


Harvest:

Silt Bean


Silt Beans grow in the small garden on the right hand side of the entrance of Foundation, so save yourself a trip and harvest from the plants that grow there, as you will already be there for another objective.


OR


There are two Silt Bean plants growing near the spawn in location for Huntersville


Photo:

Paige (Foundation)


When you fast travel to Foundation, it will ask if you want to visit the exterior or the Foundation Interior. Select Foundation Interior.


Once you have loaded in, go down the ramp and Paige is in the office directly in front of you. If he isn't in his office then he can generally be found near the consoles, to the left of the office, overlooking the pond.


Alternatively, you can select exterior, grab the silt beans on the way in and take the elevator down to Paige. The elevator is near Samuel and the Gold Bullion machine.

Photo:

Pleasant Valley Train Station Vendor Bot


Photo:

Huntersville Chemistry Station


From the fast travel point, run through the gates, through the town centre and through the gates on the other side. There will be a broken trailer/mobile home on your right hand side. The Chemistry Station is inside, against the back wall.


Savage Divide (2/2)


Harvest:

Aster


An Aster plant grows on the corner of Sunnytop Train Station. Save yourself a trip and harvest from the plant that grows there, as you will already be there for another objective.


If the Aster plant is not spawning for you at Sunnytop Train Station, you can find plenty of Aster plants in the garden beds at Whitesprings, near the exterior spawn point for the refuge.


Photo:

Fort Atlas Sign


Fast travel to Fort Atlas and select "Exterior".


From the fast travel point, turn around and follow the road down, past the barricade/guard post. Stop when you get to the red and white stripped pole on the ground. Turn around and look towards Fort Atlas. You will see the sign in front of you, behind a blue ute/pick up truck.


Photo:

Monongah Cooking Station


From the spawn in point, follow the road down and take your first right. Follow that road down and around until you see a trailer/mobile home on your right.


Photo:

Sunnytop Train Station Ammo Vending Machine



The Mire


Harvest:

Bloodleaf


Bloodleaf can be found all around The Retreat so save yourself a trip and harvest from the plants that grow there, as you will already be there for another objective.


Photo:

Jennie Brown (The Retreat)


Photo:

Berkeley Springs Medical Vending Machine.


Photo:

Vendor Bot Wallace (Berkeley Springs Train Station)



Cranberry Bog


Harvest:

Cranberry


Cranberries can be found in the lake behind Sunrise Field (beware the Mirelurk Queen). There is also one cranberry plant growing inside the white shed at Sunrise Field if you want to avoid the Mirelurk Queen.


Photo:

Watoga Station Medical Vending Machine (Watoga Train Station)

Around the end of the train station, next to the scrip machine.


Photo:

Vendor Bot Phoenix (Watoga Shopping Plaza)

In Watoga, North direction from the train station, in the Supa Dupa Mart.


Photo:

Armour workbench (NAR Repair Yard)


Inside the half dome shaped shed, against the left hand side wall.


Once you have completed the objectives, return to Skippy and you will receive:

  • 50% Ultracell Charge

  • Caps

  • XP

  • Aid (stimpaks etc)

  • Grenade/s

 

How to start an Expedition


Once you have 100% charge on your Ultracell Battery, you can start your own Expo as team leader.


If you are looking for people to run the expo with you, then start an Expeditions Public Team.


To travel to The Pitt, open your map and look for The Pitt icon (Vault Boy and Bridge). On the bottom right of the icon will be a flashing button. Press the corresponding button on your keyboard or controller to open the pop up and then select either:

Start a New Expedition

or

Resume Expedition


As Team Leader, once you reach a certain checkpoint in each mission, you can leave the game and it will save your place. This means that you can jump straight back into the mission, once you have mowed the lawn and done the dishes.

 

Whitesprings Refuge Random Encounters


With The Pitt DLC, comes 18 random encounters that only occur inside the Whitesprings Refuge.


Each day, when you load into the Refuge, you will see a miscellaneous side quest pop up on the top right hand side of your screen.

I'm not going to give any spoilers for these because some of them are quite hilarious and I don't want to ruin the surprise. These encounters also offer little bits of lore via certain dialogue options.


Below is a list of all the side quests so you can mark them off and make sure that you haven't missed an encounter.


  • Camera Shy

  • Chess Problem

  • Conversion Error

  • Dog Ex Machina

  • Garbage Day

  • Honor Roll

  • Hotel Makeover

  • Imposter Syndrome

  • Letters to Home

  • Lover's Quarrel

  • Mr. Makeover

  • No Surprises

  • Reading Material

  • Responder Recruitment

  • The Perfect Fussfungle

  • Toothache

  • Ultimate Showdown

  • Weapon of Choice

 

Expeditions - The Pitt Rewards


All plans are character locked and are non tradeable.


Once you have learnt a plan, it will remove it from the loot pool. This helps to make your loot pool smaller.


Only one unlearnt plan will drop for you per week from Expeditions, providing you hit tier 3. Week runs from atom shop reset to atom shop reset.


You can earn stamps from running expos. Using the stamps as currency, you can buy the plans from Giuseppo's Curios, instead of waiting for them to drop.


Giuseppo can be found opposite Sophie Wagoner, in the common room, sharing a counter with Bubbles.


There is no limit to how many stamps you can earn per day, however you can only hold a maximum of 10,000 per character.


Rewards





Plan: Fanatic Barricade

160 Stamps or From Ashes to Fire mission 2 expo reward drop


Plan: Pittsburgh Industrial Floodlight Kit

190 Stamps or From Ashes to Fire mission 2 expo reward drop


Plan: Pittsburgh Street Kit

Includes: Fire Hydrant, Parking Meter, Traffic Light and 2 Street lights

225 Stamps or From Ashes to Fire mission 2 expo reward drop


Plan: The Pitt City Limits Signs

170 Stamps or Union Dues mission 1 expo reward drop


Plan: Trog Tube

180 Stamps or Union Dues mission 1 expo reward drop


Plan: Union 42 Banners

170 Stamps or Union Dues mission 1 expo reward drop


Plan: Tinkerer's Goggles

140 Stamps or Union Dues mission 1 expo reward drop


Plan: Tinkerer's Overalls

175 Stamps or Union Dues mission 1 expo reward drop


Plan: Trench Runner's Coat

175 Stamps or From Ashes to Fire mission 2 expo reward drop


Plan: Trench Runner's Hood

140 Stamps or From Ashes to Fire mission 2 expo reward drop



Plan: Auto Axe Burning Mod

85 Stamps or free Expo reward drop


Plan: Auto Axe Electrified Mod

85 Stamps or free Expo reward drop


Plan: Auto Axe Poisoned Mod

85 Stamps or free Expo reward drop


Plan: Auto Axe Turbo Mod

85 Stamps or free Expo reward drop


Plan: Fanatics Pump-Action Shotgun Paint

125 Stamps or From Ashes to Fire mission 2 expo reward drop


Plan: Hunting Rifle Skin - Union

125 Stamps or Union Dues mission 1 expo reward drop


 


Hi, I'm Kat or Duchess

I'm an Australian data miner who writes farming, event and food buff guides for Fallout 76.

I believe that all knowledge and information should be free which is why my guides will never be locked behind a paywall, however running a website, photo and video editing software does not come cheaply.

So If you found my guides useful, please consider buy me a ko-fi (coffee) using the link below.

All monies go towards the tools for writing my guides and maybe for an actual cup of coffee or 3 ;)

Alternatively, share my guides with your fellow vault dwellers and help them to survive the wasteland.

 

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