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Ghoulvolution - Ghoul Perk Card Guide

Writer: Duchess FlameDuchess Flame

Updated: 6 days ago

Image Credit:

 

***Subject to change pending porting to live servers***


Other Ghoul Guides

Ghoulvolution - Glow Meter Explained

 

These perk cards will only unlock once you have turned into a Ghoul, and you will lose access to them if you revert back to being human.


When you become a Ghoul, any Human-only Perk Cards and Legendary Perk Cards will automatically unequip and become locked.


The game will clearly indicate which perk cards are locked and which ones remain available after your transformation.


If you are a Ghoul, you can share Ghoul perk cards like normal, but the effects won't apply to any Humans on your team. This also works the other way, if you are a Human and share Human-only perk cards, the effects will not be applied to any Ghouls on your team.

 

Legendary Ghoul Perk Cards


Action Diet


SPECIAL:

Legendary Perk Card


Perk Card Description

With each kill, this perk restores your health and refills your Feral Meter, reducing your feral state while replenishing your standard health bar.

  • Rank 1: On kills, restore 2 HP and fill your Feral Meter by 2% (90 points).

  • Rank 2: On kills, restore 4 HP and fill your Feral Meter by 3% (120 points).

  • Rank 3: On kills, restore 6 HP and fill your Feral Meter by 4% (150 points).

  • Rank 4: On kills, restore 8 HP and fill your Feral Meter by 5% (180 points).


Note: 

Your Feral Meter has a total of 7200 points.

This perk does NOT refill your Glow Meter—it only restores your normal HP.


Card Rank and Cost:

1/2/3/4 - 50/100/150 Perk Coins


Level unlocks

Level 50


Calculator

Not Required


Image of new perk card:


 

Feral Rage


SPECIAL:

Legendary Perk Card


Perk Card Description

When Feral, all Glow perk abilities cost less Glow.

  • Rank 1: When Feral, all perk cards that use Glow will consume 20% less Glow.

  • Rank 2: When Feral, all perk cards that use Glow will consume 30% less Glow.

  • Rank 3: When Feral, all perk cards that use Glow will consume 40% less Glow.

  • Rank 4: When Feral, all perk cards that use Glow will consume 50% less Glow.


Note: 

Your Feral Meter must be empty/at 0% for this perk card to activate.


Below are the penalties for being in a Feral state, so keep that in mind when deciding if this perk card is right for you and your build:


Feral Meter: 0% (Starving/Empty)

  • +150% Melee Damage

  • -5 Endurance

  • -30 Max HP

  • -99 Charisma

  • -20 Max AP

  • -300% Hip-fire Gun Accuracy & V.A.T.S. Accuracy & Range


Card Rank and Cost:

1/2/3/4 - 50/100/150 Perk Coins


Level unlocks

Level 50


Calculator

Not Required


Image of new perk card:


 

Ghoul Perk Cards


Action Ghoul


SPECIAL:

Agility


Perk Card Description

The power of Glow enhances your AP regeneration speed.

  • Rank 1 – AP regenerates 15% faster.

  • Rank 2 – AP regenerates 30% faster.

  • Rank 3 – AP regenerates 45% faster.


Note:

  • Stacks with the Action Boy/Girl perk card, further increasing AP regeneration.

  • This perk requires at least 1 point of Glow on your Glow Meter to activate. If your Glow is at 0, the perk will not take effect.


Card Rank and Cost:

1/2/3


Level unlocks:

Level 50


Calculator

Not Required


Image of new perk card:


 

Arms of Steel


SPECIAL:

Strength


Perk Card Description

Your sturdy arms allow you to handle ranged weapons better, increasing accuracy by reducing recoil.

  • Rank 1 – Reduce ranged weapon recoil, increasing accuracy by 15%.

  • Rank 2 – Reduce ranged weapon recoil, increasing accuracy by 30%.


Card Rank and Cost:

1/2


Level unlocks

Level 70


Calculator

Not Required


Image of new perk card:


 

Battle-Genes


SPECIAL:

Luck


Perk Card Description

Gain HP per second while in combat.

  • Rank 1 – Gain 2 HP per second while in combat.

  • Rank 2 – Gain 4 HP per second while in combat.


Note:

  • This perk does NOT refill your Glow meter—it only restores your "normal" health bar.

  • A condition check ensures that this perk only activates if your Glow is at 0. If you have any Glow, the perk will not provide healing.


Card Rank and Cost:

1/2


Level unlocks

Level 80


Calculator

Not Required


Image of new perk card:


 

Bomb Scientist


SPECIAL:

Intelligence


Perk Card Description

Using Glow enhances the damage of your thrown grenades.

Base Effect:

  • Rank 1 – Using 50 Glow, your thrown grenades deal +20% more damage.

  • Rank 2 – Using 50 Glow, your thrown grenades deal +35% more damage.

  • Rank 3 – Using 50 Glow, your thrown grenades deal +50% more damage.


With Feral Rage Equipped

Feral Rage reduces the Glow consumption based on rank but only activates when the Feral Meter is at Starving/Empty.

  • Feral Rage Rank 1 – Thrown grenades consume 40 Glow.

  • Feral Rage Rank 2 – Thrown grenades consume 35 Glow.

  • Feral Rage Rank 3 – Thrown grenades consume 30 Glow.

  • Feral Rage Rank 4 – Thrown grenades consume 25 Glow.


Card Rank and Cost:

1/2/3


Level unlocks

Level 80


Calculator

Not Required


Image of new perk card:


 

Bone Shatterer


SPECIAL:

Strength


Perk Card Description

Your melee weapon attacks have a chance to cripple a limb.

  • Rank 1 – Your non-automatic and automatic melee weapons have a 15% chance to cripple a limb.

  • Rank 2 – Your non-automatic and automatic melee weapons have a 30% chance to cripple a limb.

  • Rank 3 – Your non-automatic and automatic melee weapons have a 45% chance to cripple a limb.


Card Rank and Cost:

1/2/3


Level unlocks

Level 90


Calculator

Not Required


Image of new perk card:


 

Breathe It In


SPECIAL:

Perception


Perk Card Description

Rad Resistance is reduced, allowing you to take in more radiation from your environment.

  • Rank 1 – Your Rad Resistance is reduced by 50.

  • Rank 2 – Your Rad Resistance is reduced by 100.

  • Rank 3 – Your Rad Resistance is reduced by 150.


This perk card has a Ghoul check on it, which means that if you share this perk card while on a team, the reduced radiation resistance will only apply to other Ghoul characters on your team.


Note: This perk is useful for Ghouls who want to maintain a high Glow level while wearing high Rad Resistance armor such as Secret Service or Marine armor. By reducing your radiation resistance, you can absorb more radiation.


Card Rank and Cost:

1/2/3


Level unlocks

Level 60


Calculator

Not Required


Image of new perk card:


 

Brick Wall


SPECIAL:

Strength


Perk Card Description

When your Glow is high, you become immune to staggering attacks.

  • Rank 1 – When you have 180 Glow or higher, you are immune to staggering attacks.


Card Rank and Cost:

Rank 1 - 2 Points


Level unlocks

Level 100


Calculator

Not Required


Image of new perk card:


 

Chem Diet


SPECIAL:

Endurance


Perk Card Description

Chems are more effective at reducing how feral you are.

  • Rank 1 – Chems are 25% more effective at reducing how feral you are.

  • Rank 2 – Chems are 50% more effective at reducing how feral you are.

  • Rank 3 – Chems are 75% more effective at reducing how feral you are.


Effect Details: This perk increases how much a chem fills the Feral Meter by. For example, with rounded values from the Pip-Boy:

Chem

Base

Rank 1

Rank 2

Rank 3

Daddy-O

10%

13%

15%

18%

Glowing Blood Pack

1%

1%

2%

2%


Card Rank and Cost:

1/2/3


Level unlocks:

Level 55


Calculator

Not Required

Ghoulvolution - Chems List for Feral Meter


Image of new perk card:


 

Eye of the Hunter


SPECIAL:

Perception


Perk Card Description

Your vision grants you increased accuracy in VATS from a longer distance.

  • Rank 1 – Your vision allows you to be 20% more accurate in VATS from a slightly longer distance (10 feet).

  • Rank 2 – Your vision allows you to be 25% more accurate in VATS from a longer distance (20 feet).

  • Rank 3 – Your vision allows you to be 30% more accurate in VATS from a very long distance (30 feet).


Card Rank and Cost:

1/2/3


Level unlocks:

Level 85


Calculator:

Not Required


Image of new perk card:


 

Faulty Spots


SPECIAL:

Luck


Perk Card Description

Weak point damage is increased.

  • Rank 1 – Weak point damage is increased by 15%.


Note:

  • This effect stacks with other Weak Point Damage perk cards.


Card Rank and Cost:

Rank 1 Perk Card - 2 Points


Level unlocks:

Level 75


Calculator

Not Required


Image of new perk card:


 

Feral Presence


SPECIAL:

Charisma


Perk Card Description

While Feral, reduce your target's damage output after you attack for 5 seconds.

  • Rank 1 – While Feral, reduce your target’s damage output by 15% after you attack, for 5 seconds.

  • Rank 2 – While Feral, reduce your target’s damage output by 30% after you attack, for 5 seconds.

Feral Meter must be empty (0%/Full Feral) for this perk card to activate.


Card Rank and Cost:

1/2


Level unlocks:

Level 80


Calculator

Not Required


Image of new perk card:


 

Glowing Criticals


SPECIAL:

Luck


Perk Card Description

When your Glow is high, gain bonus critical damage in VATS.

  • Rank 1 – While at 180 or more Glow, gain +20% critical damage in VATS.

  • Rank 2 – While at 180 or more Glow, gain +35% critical damage in VATS.

  • Rank 3 – While at 180 or more Glow, gain +50% critical damage in VATS.

Card Rank and Cost:

1/2/3


Level unlocks

Level 100


Calculator

Not Required


Image of new perk card:


 

Glowing Gut


SPECIAL:

Endurance


Perk Card Description

Irradiated food and drink grants increased rads.

  • Rank 1 – Irradiated food and drink grant 100% more rads.

  • Rank 2 – Irradiated food and drink grant 200% more rads.

  • Rank 3 – Irradiated food and drink grant 300% more rads.


Note:

  • If you have the Herbivore mutation, vegetables and plants will not provide radiation.

  • If you have the Carnivore mutation, meat and carnivore dishes will not provide radiation.

  • Toxic Goo and Toxic Water are now buffed by this perk card.


Card Rank and Cost:

1/2/3


Level unlocks

Level 80


Calculator

Not Required

Ghoulvolution - Food Radiation List for Glow Meter


Image of new perk card:


 

Glowing Hunter


SPECIAL:

Perception


Perk Card Description

Glowing Blood now has a 50% chance to appear on animal corpses that you have tagged and/or killed.


Note: Glowing Blood provides 15 Rads and 1% Feral.


Card Rank and Cost:

Rank 1 - 1 Point


Level unlocks:

Level 75


Calculator

Not Required


Image of new perk card:


 

Glowing One


SPECIAL:

Charisma


Perk Card Description

Holding large amounts of Glow provides Glow to nearby Ghouls on your team.

  • Rank 1 – When holding 180 or more Glow, you provide 6 Glow per second to nearby Ghoul teammates within a 15-foot radius in both public and private teams.

  • Rank 2 – When holding 180 or more Glow, you provide 12 Glow per second to nearby Ghoul teammates within a 15-foot radius in both public and private teams.


Card Rank and Cost:

1/2


Level unlocks

Level 50


Calculator

Not Required


Image of new perk card:


 

Gun Tricks


SPECIAL:

Agility


Perk Card Description

Your enhanced reflexes allow you to reload weapons faster.

  • Rank 1 – Reload weapons 10% faster.

  • Rank 2 – Reload weapons 20% faster.

  • Rank 3 – Reload weapons 30% faster.

Stacks with Speed Demon.


Card Rank and Cost:

1/2/3


Level unlocks:

Level 80


Calculator:

Not Required


Image of new perk card:


 

Hyper Reflexes


SPECIAL:

Agility


Perk Card Description

When your Glow is high, gain a chance to evade damage. (Does not work while wearing Power Armor.)

  • Rank 1 – When your Glow is 180 or higher, gain a 10% chance to evade damage. (No Power Armor)

  • Rank 2 – When your Glow is 180 or higher, gain a 15% chance to evade damage. (No Power Armor)

  • Rank 3 – When your Glow is 180 or higher, gain a 20% chance to evade damage. (No Power Armor)


Card Rank and Cost:

1/2/3


Level unlocks:

Level 100


Calculator

Not Required


Image of new perk card:


 

Jaguar Speed


SPECIAL:

Agility


Perk Card Description

You now sprint faster when your Glow is high.

  • Rank 1 – You sprint 10% faster when you have 200 or more points of Glow.

  • Rank 2 – You sprint 20% faster when you have 200 or more points of Glow.


Note: Movement speed caps at 120%, so if you are already running Speed Demon, this perk may not provide additional benefits.


Card Rank and Cost:

1/2


Level unlocks:

Level 60


Calculator

Not Required


Image of new perk card:


 

Mad Scientist


SPECIAL:

Intelligence


Perk Card Description

Energy weapons consume a small amount of Glow per attack to deal increased damage.


Base Effect

  • Rank 1 – Energy weapons consume 5 Glow per attack for +10% damage.

  • Rank 2 – Energy weapons consume 5 Glow per attack for +15% damage.

  • Rank 3 – Energy weapons consume 5 Glow per attack for +20% damage.


With Feral Rage Equipped

Feral Rage reduces the Glow consumption based on rank but only activates when the Feral Meter is at Starving/Empty.

  • Feral Rage Rank 1 – Energy weapons consume 4 Glow per attack.

  • Feral Rage Rank 2 – Energy weapons consume 3.5 Glow per attack.

  • Feral Rage Rank 3 – Energy weapons consume 3 Glow per attack.

  • Feral Rage Rank 4 – Energy weapons consume 2.5 Glow per attack.


Conditions:

  • The player must be a Ghoul.

  • The player must have at least 5 points of Glow.

  • The player must be using an energy weapon.

  • Gun-bashing does not trigger this effect.


Card Rank and Cost:

1/2/3


Level unlocks:

Level 60


Calculator

Not Required


Image of new perk card:


 

Moral Support


SPECIAL:

Charisma


Perk Card Description

When on a team, you become feral 50% slower.

  • Rank 1: While on a public or private team, the rate at which your Feral Meter drains is slowed by 50%.


Base:

  • The Feral Meter has 7,200 points.

  • It drains at 1 point per second.

  • It takes 120 minutes (2 hours) to go from Full (Wonderful) to Empty (Feral).


With Moral Support Perk Card equipped:

  • The Feral Meter has 7,200 points.

  • It drains at 0.5 points per second.

  • It takes 240 minutes (4 hours) to go from Full (Wonderful) to Empty (Feral).


Notes:

  • The perk requires at least one other teammate to activate. Being on a public team alone does not trigger the effect.

  • The perk does not check for player type, meaning it activates whether your teammates are ghouls or humans.


Card Rank and Cost:

1


Level unlocks

Level 70


Calculator

Not Required


Image of new perk card:


 

Rad Specialist


SPECIAL:

Intelligence


Perk Card Description

Increases environmental radiation intake when wearing armor or power armor, with the effect doubling if wearing a matching set.

  • Rank 1 – Increases radiation intake by 15% on armor and power armor, doubled if wearing a matching set (30%).

  • Rank 2 – Increases radiation intake by 20% on armor and power armor, doubled if wearing a matching set (40%).

  • Rank 3 – Increases radiation intake by 25% on armor and power armor, doubled if wearing a matching set (50%).


Matching Set:

Body Armour - Left Arm, Right Arm, Torso, Left Leg, Right Leg (Scout Armour also needs to be matching, it can not be a mix of Forest, Urban, Solar, etc)

Power Armour - Helmet, Left Arm, Right Arm, Torso, Left Leg, Right Leg

Card Rank and Cost:

1/2/3


Level unlocks:

Level 70


Calculator

Not Required


Image of new perk card:


 

Radiation Power


SPECIAL:

Endurance


Perk Card Description

Uses a small amount of Glow per hit to deal bonus damage to targets.


Base Effect:

  • Rank 1 – Uses 5 Glow per hit to deal 10% bonus damage.

  • Rank 2 – Uses 5 Glow per hit to deal 15% bonus damage.

  • Rank 3 – Uses 5 Glow per hit to deal 20% bonus damage.


With Feral Rage Equipped:

Feral Rage reduces Glow consumption based on rank but only activates when the Feral Meter is at Starving/Empty.

  • Feral Rage Rank 1 – Uses 4 Glow per hit.

  • Feral Rage Rank 2 – Uses 3.5 Glow per hit.

  • Feral Rage Rank 3 – Uses 3 Glow per hit.

  • Feral Rage Rank 4 – Uses 2.5 Glow per hit.


Card Rank and Cost:

1/2/3


Level unlocks:

Level 50


Calculator

Not Required


Image of new perk card:


 

Radioactive Strength


SPECIAL:

Strength


Perk Card Description

Uses Glow to deal increased damage with power attacks and gun bashing.


Base Effect:

  • Rank 1 – Uses 50 Glow to deal 50% more damage with power attacks and gun bashing.

  • Rank 2 – Uses 50 Glow to deal 100% more damage with power attacks and gun bashing.

  • Rank 3 – Uses 50 Glow to deal 150% more damage with power attacks and gun bashing.


With Feral Rage Legendary Perk Card Equipped:

Feral Rage reduces the Glow consumption based on rank but only activates when the Feral Meter is at Starving/Empty.

  • Feral Rage Rank 1 – Uses 40 Glow

  • Feral Rage Rank 2 – Uses 35 Glow

  • Feral Rage Rank 3 – Uses 30 Glow

  • Feral Rage Rank 4 – Uses 25 Glow

Card Rank and Cost:

1/2/3


Level unlocks:

Level 80


Calculator

Not Required


Image of new perk card:


 

Rad-Reaver


SPECIAL:

Perception


Perk Card Description

Dealing damage with a non-automatic melee weapon grants a small amount (39 points) of Glow.


Card Rank and Cost:

Rank 1 card - 2 points


Level unlocks:

Level 100


Calculator

Not Required


Image of new perk card:


 

Science Monster


SPECIAL:

Intelligence


Perk Card Description

When you have Glow, gain bonus damage for 10 seconds upon taking damage.

  • Rank 1 – While you have Glow, gain 5% bonus damage for 10 seconds upon getting hit.

  • Rank 2 – While you have Glow, gain 10% bonus damage for 10 seconds upon getting hit.

  • Rank 3 – While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.


Note:

  • You must have at least 1 point of Glow for this perk to activate.


Card Rank and Cost:

1/2/3


Level unlocks:

Level 100


Calculator

Not Required


Image of new perk card:


 

Thick Skin


SPECIAL:

Endurance


Perk Card Description

You take reduced damage from ballistic attacks while not wearing power armor.

  • Rank 1 – You take 3% less damage from ballistic attacks (no power armor).

  • Rank 2 – You take 6% less damage from ballistic attacks (no power armor).

  • Rank 3 – You take 10% less damage from ballistic attacks (no power armor).


Card Rank and Cost:

1/2/3


Level unlocks:

Level 60


Calculator

Not Required


Image of new perk card:


 

United Ordeal


SPECIAL:

Charisma


Perk Card Description

While in a team with another ghoul, you gain a buff to all SPECIAL stats.

  • Rank 1 - While on a public or private team with one or more ghouls, gain +1 to all SPECIAL stats

  • Rank 2 - While on a public or private team with one or more ghouls, gain +2 to all SPECIAL stats

  • Rank 3 - While on a public or private team with one or more ghouls, gain +3 to all SPECIAL stats


Card Rank and Cost:

1/2/3


Level unlocks:

Level 60


Calculator

Not Required


Image of new perk card:


 

Wild West Hands


SPECIAL:

Luck


Perk Card Description

Chance to instantly reload your entire magazine when empty

  • Rank 1 - 12% chance to instantly reload your entire magazine when empty

  • Rank 2 - 24% chance to instantly reload your entire magazine when empty

  • Rank 3 - 36% chance to instantly reload your entire magazine when empty


Card Rank and Cost:

1/2/3


Level unlocks:

Level 65


Calculator

Not Required


Image of new perk card:



 

Human-Only, Ghoul-Only, and Universal Perk Card List


Below, you'll find a list of all Human-only and Universal perk cards, making it easier to pre-plan your build without needing to log in.


Human Only

Legendary

  • What Rads?

Strength

  • None

Perception

  • None

Endurance

  • Chem Resistant

  • Dromedary

  • Ghoulish

  • Hydro Fix

  • Iron Stomach

  • Lead Belly

  • Munchy Resistance

  • Natural Resistance

  • Radicool

  • Rad Resistance

  • Rejuvenated

  • Slow Metabolizer

  • Sun Kissed

  • Thirst Quencher

  • Vaccinated

Charisma

  • Happy Camper

  • Overly Generous

Intelligence

  • Pharmacist

Agility

  • None

Luck

  • Mystery Meat

  • Quick Hands


Universal

Strength

  • Arms Keeper

  • Bandolier

  • Barbarian

  • Basher

  • Bear Arms

  • Blocker

  • Expert Gladiator

  • Expert Heavy Gunner

  • Expert Shotgunner

  • Expert Slugger

  • Full Charge

  • Gladiator

  • Heavy Gunner

  • Incisor

  • Iron Fist

  • Lock and Load

  • Martial Artist

  • Master Gladiator

  • Master Heavy Gunner

  • Master Shotgunner

  • Master Slugger

  • Ordnance Express

  • Pack Rat

  • Pain Train

  • Portable Power

  • Scattershot

  • Shotgunner

  • Slugger

  • Strong Back

  • Sturdy Frame

  • Traveling Pharmacy

  • Wrecking Ball

Perception

  • Archer

  • Awareness

  • Bow Before Me

  • Butcher's Bounty

  • Commando

  • Concentrated Fire

  • Crack Shot

  • Expert Archer

  • Expert Commando

  • Expert Picklock

  • Expert Rifleman

  • Exterminator

  • Fire In The Hole

  • Fortune Finder

  • Glow Sight

  • Green Thumb

  • Grenadier

  • Ground Pounder

  • Long Shot

  • Master Archer

  • Master Commando

  • Master Picklock

  • Master Rifleman

  • Night Eyes

  • Night Person

  • Pannapictagraphist

  • Percepti-Bobble

  • Picklock

  • Refractor

  • Rifleman

  • Skeet Shooter

  • Sniper

  • Tank Killer

Endurance

  • Adamantium Skeleton

  • All Night Long

  • Aquagirl

  • Bloodsucker

  • Bullet Shield

  • Cannibal

  • Chem Fiend

  • Cola Nut

  • Fireproof

  • Good Doggy

  • Homebody

  • Ironclad

  • Lifegiver

  • Nocturnal Fortitude

  • Photosynthetic

  • Professional Drinker

  • Revenant

  • Solar Powered

  • Starched Genes

  • Thru-Hiker

Charisma

  • Animal Friend

  • Anti-Epidemic

  • Bodyguards

  • EMT

  • Friendly Fire

  • Happy Go Lucky

  • Hard Bargain

  • Healing Hands

  • Injector

  • Inspirational

  • Lone Wanderer

  • Magnetic Personality

  • Party Girl

  • Philanthropist

  • Quack Surgeon

  • Rad Sponge

  • Spiritual Healer

  • Squad Maneuvers

  • Strange in Numbers

  • Suppressor

  • Team Medic

  • Tenderizer

  • Travel Agent

  • Wasteland Whisperer

Intelligence

  • Armorer

  • Batteries Included

  • Chemist

  • Contractor

  • Demolition Expert

  • Expert Hacker

  • Field Surgeon

  • First Aid

  • Fix It Good

  • Gunsmith

  • Hacker

  • Licensed Plumber

  • Makeshift Warrior

  • Master Hacker

  • Nerd Rage!

  • Power Patcher

  • Power Smith

  • Power User

  • Robotics Expert

  • Science

  • Science Expert

  • Science Master

  • Scrapper

  • Stabilized

  • Stable Tools

  • Weapon Artisan

Agility

  • Action Girl

  • Adrenaline

  • Ammosmith

  • Born Survivor

  • Covert Operative

  • Dead Man Sprinting

  • Dodgy

  • Enforcer

  • Escape Artist

  • Evasive

  • Guerrilla Expert

  • Gunslinger Expert

  • Goat legs

  • Guerrilla

  • Gun Fu

  • Gun Runner

  • Gunslinger

  • Home Defense

  • Light Footed

  • Marathoner

  • Guerrilla Master

  • Gunslinger Master

  • Mister Sandman

  • Modern Renegade

  • Moving Target

  • Ninja

  • Packin' Light

  • Secret Agent

  • Sneak

  • White Knight

Luck

  • Better Criticals

  • Bloody Mess

  • Can Do!

  • Cap Collector

  • Class Freak

  • Critical Savvy

  • Curator

  • Dry Nurse

  • Four Leaf Clover

  • Good With Salt

  • Grim Reaper's Sprint

  • Junk Shield

  • Last Laugh

  • Luck of the Draw

  • Lucky Break

  • Mysterious Savior

  • Mysterious Stranger

  • One Gun Army

  • Pharma Farma

  • Psychopath

  • Ricochet

  • Scrounger

  • Serendipity

  • Storm Chaser

  • Super Duper

  • Tormentor

  • Woodchucker

 

Hey there, I'm Kat, also known as Duchess!


I'm an Aussie data miner who creates guides for farming, events, and food buffs in Fallout 76.


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