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Complete List of Legendary Crafting Components for Mod Boxes in Fallout 76

Updated: Oct 16

 

List of Legendary Prefixs (1*) and Components.


Anti-Armor

Effect: Ignores 50% of target's armor

Components:

- Black Titanium x5

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Aristocrat's

Effect: Increases damage per 1000 caps (up to 50%)

Components:

- Caps Bobblehead x1

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


Effect: +20 Energy & Damage Resistance based on caps

Components:

- Caps Bobblehead x1

- Legendary Module x15

Applicable: Armor


---


Assassin's

Effect: -15% damage from Humans

Components:

- Liquid Courage x1

- Legendary Module x15

Applicable: Armor


Effect: +50% damage to Humans

Components:

- Liquid Courage x1

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Auto Stim

Effect: Automatically uses Stimpak at 25% health (60s cooldown)

Components:

- Stimpak x5

- Legendary Module x15

Applicable: Armor


---


Berserker's

Effect: Damage increases as Damage Resistance decreases (up to 50%)

Components:

- Psycho x5

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Bloodied

Effect: Damage increases up to 95% as health decreases

Components:

- Adrenal Reaction Serum x1

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Bolstering

Effect: Grants up to +35 Energy & Damage Resistance, the lower your health

Components:

- Med X x5

- Legendary Module x15

Applicable: Armor


---


Chameleon

Effect: Blend with the environment while sneaking and not moving

Components:

- Chameleon Serum x1

- Legendary Module x15

Applicable: Armor


---


Cloaking

Effect: Generates a Stealth Field when hit in melee (once per 30 seconds)

Components:

- Stealth Boy x1

- Legendary Module x15

Applicable: Armor


---


Executioner's

Effect: +50% damage when target is below 40% health

Components:

- Leather x25

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Exterminator's

Effect: -15% damage from Mirelurks and bugs

Components:

- Bloodbug Proboscis & Stingwing Barb x1

- Legendary Module x15

Applicable: Armor


Effect: +50% damage to Mirelurks and bugs

Components:

- Bloodbug Proboscis & Stingwing Barb x1

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Furious

Effect: +5% Damage per consecutive hit on same target (up to +45%)

Components:

- Fury x1

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Ghoul Slayer's

Effect: -15% damage from ghouls

Components:

- Radshield x1

- Legendary Module x15

Applicable: Armor


Effect: +50% damage to ghouls

Components:

- Radshield x1

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Gourmand's

Effect: Damage increases up to 24% as hunger and thirst meters are filled

Components:

- Vegetarian Ham x1

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Hunter's

Effect: -15% damage from animals

Components:

- Yao Guai Hide x1

- Legendary Module x15

Applicable: Armor


Effect: +50% damage to animals

Components:

- Yao Guai Hide x1

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Instigating

Effect: Double damage if target is at full health

Components:

- Whiskey x5

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Juggernaut's

Effect: Damage increases up to 25% as health increases

Components:

- Buffout x5

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Junkie's

Effect: +10% Damage per addiction (up to +50%)

Components:

- Mentats x5

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Life Saving

Effect: 50% chance to revive with a Stimpak once per minute when incapacitated

Components:

- Stimpak x5

- Legendary Module x15

Applicable: Armor


---


Medic's

Effect: Attacks heal friendly targets by 5% health

Components:

- Medic's Bobblehead x1

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Mutant Slayer's

Effect: -15% damage from Super Mutants

Components:

- Super Mutant Head x1

- Legendary Module x15

Applicable: Armor


Effect: +50% damage to Super Mutants

Components:

- Super Mutant Head x1

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Mutant's

Effect: +10 Damage & Energy Resistance if mutated

Components:

- Asbestos x10

- Legendary Module x15

Applicable: Armor


Effect: +5% Damage per mutation (up to +25%)

Components:

- Asbestos x10

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Nocturnal

Effect: +50% increased damage at night

Components:

- Nuclear Material x10

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


Effect: Damage & Energy Resistance increase at night

Components:

- Nuclear Material x10

- Legendary Module x15

Applicable: Armor


---


Overeater's

Effect: Increases damage reduction up to 6% as hunger and thirst meters fill

Components:

- Perfect Bubblegum x1

- Legendary Module x15

Applicable: Armor


---


Quad

Effect: Quadruple ammo capacity

Components:

- Fusion Core x1

- Legendary Module x15

Applicable Weapons: Ranged, Heavy


---


Regenerating

Effect: Slowly regenerates health while out of combat

Components:

- Healing Factor Serum x1

- Legendary Module x15

Applicable: Armor


---


Stalker's

Effect: +100% VATS accuracy at +50% AP cost while out of combat

Components:

- Calmex x1

- Legendary Module x15

Applicable Weapons: Ranged, Heavy


---


Suppressor's

Effect: Reduces target's damage output by 25% for 5 seconds

Components:

- Grounded Serum x1

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Troubleshooter's

Effect: -15% damage from robots

Components:

- Circuitry x10

- Legendary Module x15

Applicable: Armor


Effect: +50% damage to robots

Components:

- Circuitry x10

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Two Shot

Effect: Shoots an additional projectile

Components:

- Lead x20

- Legendary Module x15

Applicable Weapons: Ranged, Heavy


---


Unyielding

Effect: +3 to all stats (except END) at low health

Components:

- X Cell x5

- Legendary Module x15

Applicable: Armor


---


Vampire's

Effect: Restores 2% health over 2 seconds on enemy hit

Components:

- Bloodpack x10

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee


---


Vanguard's

Effect: +35 Energy & Damage Resistance at high health

Components:

- Bloodpack x5

- Legendary Module x15

Applicable: Armor


---


Weightless

Effect: 90% reduced weight and does not count as armor for Chameleon mutation

Components:

- Bird Bones Serum x1

- Legendary Module x15

Applicable: Armor


---


Zealot's

Effect: -15% damage from Scorched

Components:

- Ultracite x10

- Legendary Module x15

Applicable: Armor


Effect: +50% damage to Scorched

Components:

- Ultracite x10

- Legendary Module x15

Applicable Weapons: Ranged, Heavy, Melee

 

List of Legendary Majors (2*) and Components.


Agility

Effect: +2 Agility

Components:

- Agility Bobblehead x1

- Legendary Module x30

Applicable: Armor


---


Antiseptic

Effect: 25% Environmental Disease Resistance

Components:

- Disease Cure x5

- Legendary Module x30

Applicable: Armor


---


Basher's

Effect: Bashing damage increased by 50%

Components:

- Concrete x15

- Legendary Module x30

Applicable: Ranged Weapons, Heavy Weapons


---


Charisma

Effect: +2 Charisma

Components:

- Charisma Bobblehead x1

- Legendary Module x30

Applicable: Armor


---


Crippling

Effect: +50% limb damage

Components:

- Black Titanium x5

- Legendary Module x30

Applicable: Ranged Weapons, Heavy Weapons, Melee Weapons


---


Endurance

Effect: +2 Endurance

Components:

- Endurance Bobblehead x1

- Legendary Module x30

Applicable: Armor


---


Explosive

Effect: Bullets explode for 20% weapon damage

Components:

- Explosive Bobblehead x1

- Legendary Module x30

Applicable: Ranged Weapons, Heavy Weapons


---


Fireproof

Effect: 25 Fire Resistance

Components:

- Floater Pus Sac Flamer x10

- Legendary Module x30

Applicable: Armor


---


Glutton

Effect: Hunger and Thirst grow 10% slower

Components:

- Perfect Bubblegum x1

- Legendary Module x30

Applicable: Armor


---


Hardy

Effect: Receive 7% less explosion damage

Components:

- Explosive Bobblehead x1

- Legendary Module x30

Applicable: Armor


---


Hazmat

Effect: 25 Radiation Resistance

Components:

- Rad X x10

- Legendary Module x30

Applicable: Armor


---


Heavy Hitter's

Effect: 40% more power attack damage

Components:

- Concrete x25

- Legendary Module x30

Applicable: Melee Weapons


---


Hitman's

Effect: +25% damage while aiming

Components:

- Fiber Optics x10

- Legendary Module x30

Applicable: Ranged Weapons, Heavy Weapons


---


Inertial

Effect: Replenish 15 Action Points with each kill

Components:

- Canned Coffee x10

- Legendary Module x30

Applicable: Ranged Weapons, Heavy Weapons, Melee Weapons


---


Intelligence

Effect: +2 Intelligence

Components:

- Intelligence Bobblehead x1

- Legendary Module x30

Applicable: Armor


---


Last Shot

Effect: The last round in a magazine has a 25% chance to deal 2x damage

Components:

- Gunpowder x15

- Legendary Module x30

Applicable: Ranged Weapons, Heavy Weapons


---


Luck

Effect: +2 Luck

Components:

- Luck Bobblehead x1

- Legendary Module x30

Applicable: Armor


---


Perception

Effect: +2 Perception

Components:

- Perception Bobblehead x1

- Legendary Module x30

Applicable: Armor


---


Poisoner's

Effect: 25 Poison Resistance

Components:

- Floater Pus Sac Gnasher x10

- Legendary Module x30

Applicable: Armor


---


Powered

Effect: Increases Action Point refresh speed

Components:

- Canned Coffee x10

- Legendary Module x30

Applicable: Armor


---


Rapid

Effect: 40% faster swing speed

Components:

- Speed Demon Serum x1

- Legendary Module x30

Applicable: Melee Weapons


Effect: 25% faster fire rate

Components:

- Speed Demon Serum x1

- Legendary Module x30

Applicable: Ranged Weapons, Heavy Weapons


---


Riposting

Effect: Reflects 50% of melee damage back while blocking

Components:

- Glass x25

- Legendary Module x30

Applicable: Melee Weapons


---


Steady

Effect: 25% damage while standing still

Components:

- Orange Mentats x3

- Legendary Module x30

Applicable: Melee Weapons


---


Strength

Effect: +2 Strength

Components:

- Strength Bobblehead x1

- Legendary Module x30

Applicable: Armor


---


V.A.T.S. Enhanced

Effect: +50% VATS hit chance

Components:

- Berry Mentats x3

- Legendary Module x30

Applicable: Ranged Weapons, Heavy Weapons


---


Vital

Effect: V.A.T.S. critical shots do +50% damage

Components:

- Eagle Eyes Serum x1

- Legendary Module x30

Applicable: Ranged Weapons, Heavy Weapons, Melee Weapons


---


Warming

Effect: 25 Cryo Resistance

Components:

- Floater Pus Sac Freezer x10

- Legendary Module x30

Applicable: Armor

 

List of Legendary Minors (3*) and Components.


Acrobat's

Effect: Reduces falling damage by 50%

Components:

- Marsupial Serum x1

- Legendary Module x60

Applicable: Armor


---


Adamantium

Effect: Receive 15% less limb damage

Components:

- Twisted Muscles Serum x1

- Legendary Module x60

Applicable: Armor


---


Agility

Effect: +3 Agility

Components:

- Agility Bobblehead x1

- Legendary Module x60

Applicable: Ranged Weapons, Heavy Weapons, Melee Weapons


---


Arms Keeper's

Effect: Weapon weights reduced by 20%

Components:

- Small Guns Bobblehead x1

- Legendary Module x60

Applicable: Armor


---


Belted

Effect: Ammo weight reduced by 20%

Components:

- Lead x25

- Legendary Module x60

Applicable: Armor


---


Burning

Effect: 5% chance to deal 100 Fire Damage to melee attackers

Components:

- Floater Pus Sac Flamer x15

- Legendary Module x60

Applicable: Armor


---


Cavalier's

Effect: 75% chance to reduce damage by 15% while sprinting

Components:

- Oil x10

- Legendary Module x60

Applicable: Armor


Effect: Take 15% less damage while blocking

Components:

- Oil x10

- Legendary Module x60

Applicable: Melee Weapons


---


Charisma

Effect: +3 Charisma

Components:

- Charisma Bobblehead x1

- Legendary Module x60

Applicable: Ranged Weapons, Heavy Weapons, Melee Weapons


---


Defender's

Effect: Reduces damage while blocking by 15%

Components:

- Steel x25

- Legendary Module x60

Applicable: Armor


Effect: Take 40% less damage while power attacking

Components:

- Steel x25

- Legendary Module x60

Applicable: Melee Weapons


---


Dissipating

Effect: Slowly regenerates radiation damage while not in combat

Components:

- RadAway x10

- Legendary Module x60

Applicable: Armor


---


Diver's

Effect: Grants the ability to breathe underwater

Components:

- Plastic x15

- Legendary Module x60

Applicable: Armor


---


Doctor's

Effect: Stimpaks, RadAway, and Rad-X are 5% more effective

Components:

- Stimpak: Super x1

- Legendary Module x60

Applicable: Armor


---


Durability

Effect: Breaks 50% slower

Components:

- Repair Bobblehead x1

- Legendary Module x60

Applicable: Armor, Ranged Weapons, Heavy Weapons, Melee Weapons


---


Electrified

Effect: 5% chance to deal 100 Energy Damage to melee attackers

Components:

- Electrically Charged Serum x1

- Legendary Module x60

Applicable: Armor


---


Endurance

Effect: +3 Endurance

Components:

- Endurance Bobblehead x1

- Legendary Module x60

Applicable: Ranged Weapons, Heavy Weapons, Melee Weapons


---


Frozen

Effect: 5% chance to deal 100 Frost Damage to melee attackers

Components:

- Floater Pus Sac Freezer x15

- Legendary Module x60

Applicable: Armor


---


Ghost's

Effect: Hits have a 10% chance to generate a Stealth Field for 2 seconds

Components:

- Stealth Boy x1

- Legendary Module x60

Applicable: Ranged Weapons, Heavy Weapons


---


Intelligence

Effect: +3 Intelligence

Components:

- Intelligence Bobblehead x1

- Legendary Module x60

Applicable: Ranged Weapons, Heavy Weapons, Melee Weapons


---


Lightweight

Effect: 90% reduced weight

Components:

- Cork x10

- Legendary Module x60

Applicable: Ranged Weapons, Heavy Weapons, Melee Weapons


---


Luck

Effect: +3 Luck

Components:

- Luck Bobblehead x1

- Legendary Module x60

Applicable: Ranged Weapons, Heavy Weapons, Melee Weapons


---


Lucky

Effect: Your V.A.T.S. critical meter fills 15% faster

Components:

- Luck Bobblehead x1

- Legendary Module x60

Applicable: Ranged Weapons, Heavy Weapons, Melee Weapons


---


Nimble

Effect: 100% faster movement speed while aiming

Components:

- Springs x25

- Legendary Module x60

Applicable: Ranged Weapons, Heavy Weapons


---


Pack Rat's

Effect: Junk item weights reduced by 20%

Components:

- Marsupial Serum x1

- Legendary Module x60

Applicable: Armor


---


Perception

Effect: +3 Perception

Components:

- Perception Bobblehead x1

- Legendary Module x60

Applicable: Ranged Weapons, Heavy Weapons, Melee Weapons


---


Resilient

Effect: 250 Damage Resistance while reloading

Components:

- Med X x5

- Legendary Module x60

Applicable: Ranged Weapons, Heavy Weapons


---


Safecracker's

Effect: Increases size of sweet-spot while picking locks

Components:

- Lock Picking Bobblehead x1

- Legendary Module x60

Applicable: Armor


---


Secret Agent's

Effect: Become harder to detect while sneaking

Components:

- Sneak Bobblehead x1

- Legendary Module x60

Applicable: Armor


---


Sentinel's

Effect: 75% chance to reduce damage by 15% while standing still

Components:

- Scaly Skin Serum x1

- Legendary Module x60

Applicable: Armor


---


Steadfast

Effect: 50 Damage Resistance while aiming

Components:

- Ballistic Fiber x5

- Legendary Module x60

Applicable: Ranged Weapons, Heavy Weapons


---


Strength

Effect: +3 Strength

Components:

- Strength Bobblehead x1

- Legendary Module x60

Applicable: Ranged Weapons, Heavy Weapons, Melee Weapons


---


Swift

Effect: 15% faster reload

Components:

- Speed Demon x1

- Legendary Module x60

Applicable: Ranged Weapons, Heavy Weapons


---


Thru-hiker's

Effect: Food, drink, and chem weights reduced by 20%

Components:

- Purified Water x10

- Legendary Module x60

Applicable: Armor


---


Toxic

Effect: 5% chance to deal 100 Poison Damage to melee attackers

Components:

- Floater Pus Sac Gnasher x15

- Legendary Module x60

Applicable: Armor


---


V.A.T.S Optimized

Effect: 25% less V.A.T.S. Action Point cost

Components:

- Sugar x10

- Legendary Module x60

Applicable: Ranged Weapons, Heavy Weapons, Melee Weapons


---


A link to the Legendary Crafting Mod Calculator can be found here.

 

Hey there, I'm Kat, also known as Duchess!


I'm an Aussie data miner who creates guides for farming, events, and food buffs in Fallout 76.


I firmly believe that knowledge should be accessible to everyone, so my guides will always be free. However, maintaining a website and using photo and video editing software can be costly.


If you find my guides useful, here are a few ways you can support me:


- Share My Guides: Help your fellow vault dwellers by sharing my guides.

- Follow Me on Social Media: Keep up with my latest updates by following me on social media.

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Every bit of support helps cover the costs of creating these guides and maybe even gets me a cup of coffee or three ;)


Thanks for your support!

 

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Rated 5 out of 5 stars.

I should have known the Duchess had what I was looking for 😀 Thank you

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