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2025 Guide to Fallout 76 Perk Card Changes

Writer's picture: Duchess FlameDuchess Flame

Updated: Feb 15

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March 2025 Perk Card Changes can be found here.

 

General Perk Card Changes and Updates - September 2024


These changes affect the Evade and Deflect mechanics, as well as perks that involve reflection and evasion.


Deflect and Damage Reflection (with Damage Reduction Scaling)


A limit has been added to the amount of bonus damage that can be reflected back to attackers. The mechanics now consider damage reduction (DR) from armor, with a cap on how much DR can boost reflection.


Reflection Percentage:

  • Normal Armor: Reflects 100% of the incoming damage.

  • Power Armor: Reflects 200% of the incoming damage.


DR Scaling Cap:

  • DR scaling is limited to a maximum of 4x based on the remaining damage after armor reduction.

  • If armor reduces 75% or more of incoming damage, the scaling factor is clamped to 4x.

  • For lower DR:

    • 50% reduction gives a scaling factor of 2x.

    • 65% reduction gives a scaling factor of 2.85x.


Final Reflection Formula:

Reflected Damage = Incoming Damage × Reflection Percentage × Armor Scaling Factor


Examples

  • Example 1: Wearing Power Armor and taking 10 damage with 75% or more DR:

    • Reflection = 10 × 2 × 4 = 80 (Power Armor reflection capped at 4x).

  • Example 2: Wearing Power Armor, taking 100 damage with 65% DR:

    • Reflection = 100 × 2 × 2.85 = 570.


Evade Cooldown and Armor Penalty


The Evade perk now has a base cooldown of 1 second, which scales based on the type and amount of armor equipped. Each armor class adds a slight delay:


  • Light Armor: Adds 0.1 seconds per piece

  • Medium Armor: Adds 0.2 seconds per piece

  • Heavy Armor: Adds 0.4 seconds per piece


The final cooldown depends on the total armor equipped and how much damage was dodged. Here’s the formula:


Evade Cooldown Formula:  

Cooldown = (1 second + Armor Penalty) × Curve Value (based on % HP dodged)


Armor Penalty Examples

Example 1: Light Armor

  • You have 3 pieces of Light Armor equipped.

  • Total Armor Penalty = 0.1 seconds × 3 = 0.3 seconds.

  • Cooldown = (1 + 0.3) = 1.3 seconds (before the curve adjustment).


Example 2: Medium Armor

  • You have 2 pieces of Medium Armor equipped.

  • Total Armor Penalty = 0.2 seconds × 2 = 0.4 seconds.

  • Cooldown = (1 + 0.4) = 1.4 seconds (before the curve adjustment).


Example 3: Heavy Armor

  • You have 4 pieces of Heavy Armor equipped.

  • Total Armor Penalty = 0.4 seconds × 4 = 1.6 seconds.

  • Cooldown = (1 + 1.6) = 2.6 seconds (before the curve adjustment).


Affected Perk Cards


These changes apply to the following perk cards:

  • Evasive: Updated cooldown scaling based on armor class.

  • Ricochet: Reflects damage back to attackers, scaling with DR and affected by Power Armor’s 200% reflection bonus.

  • Bullet Shield: Now applies the same deflect/ricochet effect.

  • Serendipity: Utilizes the updated Evade cooldown mechanics for evasion at low health.

 

Note: There’s no need to scrap any perk cards before the update. The game will automatically convert them into rank 2 and rank 1 cards, which you can then upgrade or scrap as you see fit. You won’t lose any perk cards or perk points during this process.


If you have a rank 3 animated perk card and it is one of the perk cards that are being updated, it will split into rank 2 and rank 1 animated perk cards.

 

Adamantium Skeleton


SPECIAL:

Endurance


New Perk Card Description:

Gain Limb Damage Reduction based on your Endurance.


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 1

Perk Point Cost: 1



Image of updated perk card:

 

All Night Long


SPECIAL:

Endurance


New Perk Card Description:

The positive effects of pre-war alcohol last twice as long.

Note: Nuka Cola Dark is not affected by this perk card. This is intentional.


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 1

Perk Point Cost: 2


Calculator:

Calculator not required for this Perk Card.


Image of updated perk card:

 

Batteries Included


SPECIAL:

Intelligence


New Perk Card Description:

Reduces the weight of energy ammo

  • Rank 1 now offers 45% weight reduction

  • Rank 2 now offers 90% weight reduction


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 2

Perk Point Cost: 1/2


Calculator:

Calculator not required for this Perk Card.


Image of updated perk card:

 

Bloodsucker


SPECIAL:

Endurance (moved from Charisma)


New Perk Card Description:

Bloodpacks and Cannibal now satisfy thirst, no longer cause radiation, and have a healing bonus increased to 200%.


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 1

Perk Point Cost: 1


Calculator:

Calculator not required for this Perk Card.


Image of updated perk card:

 

Bullet Shield


SPECIAL:

Endurance (moved from Strength)


New Perk Card Description:

Grants a 5% chance per rank to deflect ranged attacks for 6 seconds when firing a heavy weapon.


Card Rank and Cost:

Card Rank: Increased from Rank 3 to Rank 4

Perk Point Cost: 1/2/3/4


Calculator:

Calculator not required for this Perk Card.


Image of updated perk card:

 

Cannibal


SPECIAL:

Endurance


New Perk Card Description:

Increases healing received and hunger restored.


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 1

Perk Point Cost: 1


Calculator:

Calculator not required for this Perk Card.


Image of updated perk card:

 

Cap Collector - This perk card has been updated again in the March 2025 Patch


SPECIAL:

Luck


New Perk Card Description:

Now applies to all containers and corpses, not just Cap Stashes. The number of caps found scales with Luck.


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 1

Perk Point Cost: 1


Calculator:

There is a curve table for this perk card, but the information can be confusing. Essentially, you earn more caps as your Luck increases, from 5% extra caps at low Luck to a maximum of 200% at high Luck.


Using an example base amount of 5 caps (note that this is just an example and actual base values may vary):

  • 1 Luck: You’d receive about 5% extra, totaling approximately 6 (5.25) caps.

  • 30 Luck: You’d receive around 60% extra, totaling 8 caps.

  • 100 Luck: You’d receive up to 200% extra, totaling 15 caps (or 3 times the base amount).


Image of updated perk card:

 

Evasive


SPECIAL:

Agility


New Perk Card Description:

Evade Chance now scales with Agility (AGI).


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 1

Perk Point Cost: 1



Image of updated perk card:

 

First Aid


SPECIAL:

Intelligence


New Perk Card Description:

Healing from Stimpaks now scales with Intelligence (INT) and applies to Stimpaks, Stimpak Diluted, Super Stimpaks, and Stimpak Diffusers.


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 1

Perk Point Cost: 1



Image of updated perk card:

 

Four Leaf Clover


SPECIAL:

Luck


New Perk Card Description:

Misses in VATS contribute to the Critical Meter based on Luck (LCK).


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 1

Perk Point Cost: 1



Image of updated perk card:

 

Hard Bargain


SPECIAL:

Charisma


New Perk Card Description:

Grants +7 Charisma while bartering with NPCs.


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 1

Perk Point Cost: 1


Calculator:

Calculator not required for this Perk Card.



Image of updated perk card:

 

Iron Stomach


SPECIAL:

Endurance


New Perk Card Description:

Now also increases Energy Resistance.


Card Rank and Cost:

Card Rank: Remains Rank 1

Perk Point Cost: 1



Image of updated perk card:

 

Junk Shield


SPECIAL:

Luck


New Perk Card Description:

Gain Damage and Energy Resistance based on your Luck (LCK) and the amount of junk held (not weight).

Now works while in Power Armor.


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 1

Perk Point Cost: 1



Image of updated perk card:

 

Lifegiver


SPECIAL:

Endurance


New Perk Card Description:

Improves HP gained based on Endurance (END).


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 1

Perk Point Cost: 2



Image of updated perk card:

 

Lone Wanderer


SPECIAL:

Charisma


New Perk Card Description:

AP Regen and defense bonuses now scale with Charisma (CHA).


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 1

Perk Point Cost: 2



Image of updated perk card:

 

Natural Resistance


SPECIAL:

Endurance


New Perk Card Description:

No longer provides Energy Resistance.


Card Rank and Cost:

Card Rank: Remains Rank 1

Perk Point Cost: 1



Image of updated perk card:

 

Night Eyes


SPECIAL:

Perception


New Perk Card Description:

No longer restricted by time of day; now works anytime.


Card Rank and Cost:

Card Rank: Remains Rank 1

Perk Point Cost: 1


Calculator:

Calculator not required for this Perk Card.


Image of updated perk card:

 

Ordnance Express


SPECIAL:

Strength


New Perk Card Description:

Reduces the weight of explosive ammo

  • Rank 1 now offers 45% weight reduction

  • Rank 2 now offers 90% weight reduction


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 2

Perk Point Cost: 1/2


Calculator:

Calculator not required for this Perk Card.


Image of updated perk card:

 

Pharmacist


SPECIAL:

Intelligence


New Perk Card Description:

RadAway removes more radiation based on your Intelligence (INT).

No longer required for crafting Disease Cures or Water Filters.


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 1

Perk Point Cost: 1



Image of updated perk card:

 

Professional Drinker


SPECIAL:

Endurance


New Perk Card Description:

Reduces negative effects of alcohol.


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 2

Perk Point Cost: 2


Calculator:

Calculator not required for this Perk Card.


Image of updated perk card:

 

Ricochet


SPECIAL:

Luck


New Perk Card Description:

Chance to deflect ranged attacks now scales with Luck (LCK).

Chance to deflect increases in Heavy or Power Armor.


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 1

Perk Point Cost: 1



Image of updated perk card:

 

Serendipity


SPECIAL:

Luck


New Perk Card Description:

Evade chance now scales with Luck (LCK) when your health is below 30%, giving a chance to avoid all incoming damage from direct attacks. Evade can activate once every 2 seconds but will not work if you are over-encumbered or wearing Power Armor.


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 1

Perk Point Cost: 1



Image of updated perk card:

 

Starched Genes


SPECIAL:

Endurance (moved from Luck)


New Perk Card Description:

You will never mutate from rads, and RadAway will never cure mutations.


Card Rank and Cost:

Card Rank: Reduced from Rank 2 to Rank 1

Perk Point Cost: 1


Calculator:

Calculator not required for this Perk Card.


Image of updated perk card:

 

Thru-Hiker


SPECIAL:

Endurance (moved from Agility)


New Perk Card Description:

Reduces the weight of food and drink

  • Rank 1 now offers 45% weight reduction

  • Rank 2 now offers 90% weight reduction


Card Rank and Cost:

Card Rank: Reduced from Rank 3 to Rank 2

Perk Point Cost: 1/2


Calculator:

Calculator not required for this Perk Card.


Image of updated perk card:

 

Body Armour Classification



 

Hey there, I'm Kat, also known as Duchess!


I'm an Aussie data miner who creates guides for farming, events, and food buffs in Fallout 76.


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